5/17/2023 0 Comments Battletech urban warfare new maps![]() One mobile assault tank, and two ECM machines. On top of all that, there's a trio of new ground vehicles to step on. In this, you need to wipe out the enemy base or deal with a never-ending stream of reinforcements trying to knock your own base out. Missions-wise, there's several new Flashpoint quest chains, plus one new mission type, Attack And Defend. Some maps have destructible fuel or energy reserves that can deal physical or system-distrupting damage. There's buildings to climb on and snipe from, or just hide behind, and lots of stuff to explode. The big feature is the new environments - massive sci-fi metropolis sprawls. The Raven 1X is an ECM-heavy scout and spotter mech, while the Javelin is a fast but heavy-hitting light model. There's too many small bug fixes for even the developers to list in the patch notes, so they provide a small, abridged list in the patch notes here.Īs for the expansion proper, it adds two new 'Mech chassis types. The patch also includes several quality of life and star-map UI improvements, new story events out in the wild and less predictable Battle-type encounters. They've added seven more 'Mech variants (one only for Flashpoint owners), and fifty new star systems, mostly around the Inner Sphere's core. Being on top of a crumbling tower will hurt, of course. Instead, it can damage nearby units, or even break buildings. If you miss that AC20 shot, the giant shell no longer just harmlessly disappears into the ether. Below, a launch trailer and some gritty details.Īs per the full patch notes here, everyone is getting one big combat-redefining feature stray shots. While developed by Harebrained Schemes, this is also a Paradox joint, which means even if you don't buy in, you've got a massive feature-heavy free update to dig into. No longer limited to rolling hills, mountains and military bases, this expansion adds the future cityscapes of other 'Mech games. Vanilla: /home//.Stompybot squad management sim Batteltech was great, but it was clearly missing something. Not so today, with the release of the Urban Warfare expansion, second of three planned for the squad tactics game's season pass. GOG: /home//.config/unit圓d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/ Vanilla: Macintosh HD > Users > Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG# GOG: Macintosh HD > Users > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS# Steam: Macintosh HD > Users > Library > Application Support > Steam > userdata > 637090 > remote > C#> SGS# Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#' Please make sure to upload the save game with the timestamp closest to when you loaded it. If a save game was loaded at the start of the game session, upload it. Linux: /steamapps/common/BATTLETECH/DumpBox OSX: Macintosh HD > Users > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox Windows: \steamapps\common\BATTLETECH\DumpBox If the game crashed, please attach the crash file with the time stamp closest to the crash. Linux: ~/.config/unit圓d/Harebrained Schemes/BATTLETECH/Player.log Mac OS: Users > Library > Logs > Unity > Player.log Windows: BATTLETECH\BattleTech_Data\output_log.txt ![]() All locations were unlocked.Īttach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux) After completing the campaign the map updated to only show coromider as restoration space and the rest as directorate. Went ahead and finished the campaign with the coromider missions. All travel locations in restoration and directorate space were locked. Please explain your issue is in as much detail as possible.Īfter updating to urban warfare expansion the campaign map does not reflect progress on the restoration campaign. ![]() Which version of the game are you running? What platform are you running the game on? ![]()
0 Comments
Leave a Reply. |